PSYCHE Locke is a short 2D Story-Driven Puzzle/Adventure game.
The game was made in one month for a game jam.
It won Game of the Year during RPGMaker.net’s 2018 Misao Awards
The game focuses on the theme of “Identity”. The story follows Locke, a strange being, a Psyche, who has to escape from Cognitus City and avoid getting captured by the SEELE Special Unit led by Colonel Jade Ichizen while he also tries to find his former lost self.
As a Psyche, Locke has the ability to merge his soul, his own self, with that of others. In order to progress through the game, the player has to use Locke’s abilities. He has the ability to merge his soul with that of others, manipulating them and accessing their memories and personalities.
Manipulating certain people will allow you to progress and do stuff that Locke alone wouldn’t be able to do.
At the same time, Locke can access other people’s Mind Palaces. That’s where all their memories reside, and where you can talk to a specific person face to face, learning what their true fears are and what their personality is like.
Investigating the Mind Palaces and merging with other people in order to solve small puzzles are the core mechanics of the game.